Total training : Adobe CS3 Print Workflow
Posted By : Alexpal |
Date : 02 Feb 2010 07:12:41 |
Comments : 0
Learn how to design successfully for print using Adobe CS3 Print Workflow. With print production specialist Claudia McCue as your host for this series, you’ll learn what it takes to get your designs printed. You’ll also explore various techniques to maximize your designs in Photoshop, Illustrator, InDesign, and Acrobat and how to edit graphics in a PDF.
VisMastersOnline: V-Ray Video Training for Architectural Visualization (All Modules!)
Posted By : Alexpal |
Date : 01 Feb 2010 13:56:56 |
Comments : 0
VisMastersOnline: V-Ray Video Training for Architectural Visualization (All Modules!)
Runtime: 8 hours | 1 Gb
The VisMasters Online:V-Ray Video Training for Architectural Visualization are pre-recorded training lessons designed to teach the concept of global illumination with V-Ray and how to achieve it with photorealistic and transcendental qualities. Each module is taught by expert instructors who work day-to-day in the production of architectural visualizations. Throughout these modules, users will learn how to maximize speed and efficiency in the same type of architectural production environment. Each module is a 30 to 90 minute self-contained lesson that covers the critical settings of each major V-Ray feature, and builds upon the instruction provided with each subsequent module.
HDR Images in a Production Pipeline
Posted By : Alexpal |
Date : 01 Feb 2010 12:12:41 |
Comments : 0
HDR Images in a Production Pipeline
Skill Level: Intermediate | Format: e-DVD [approx. 92 minutes] | Date Published: June 2008 | 156 Mb
Welcome to 'HDR Images in a Production Pipeline'
This tutorial focuses on the use of HDR images in a production pipeline, including color theory, bit depths, and file formats. Learn how to create HDR images from real-world photographs and discover the advantages to rendering to HDR formats from within 3D applications such as Autodesk 3ds Max software. The class covers the Material Editor, the mental ray rendering engine, exterior lighting, and the EXR/RPF file formats.
Sketching the Portrait with Casey Baugh DVD
Posted By : Alexpal |
Date : 01 Feb 2010 05:52:11 |
Comments : 1
Sketching the Portrait with Casey Baugh," is number one in a series of advanced Charcoal Demonstrations by American Artist Magazine competition winner, CASEY BAUGH.
There are almost no quality videos about drawing, and charcoal in particular, so this really is a must-see. Casey introduces the viewer to methods such as the "charcoal sock" which puffs charcoal dust on the page. This is what he uses to start the drawing, to keep it general and light. He then develops the center of interest, and works out from there. Casey uses methods such as sprinkling charcoal dust on the page, then spraying it with acetone. He also manipulates the image with a paintbrush dipped in acetone.
Scrap Kit: Blue Skies
Posted By : Alexpal |
Date : 30 Jan 2010 20:55:04 |
Comments : 2
ArtAcademy - Mastering Portrait Drawing 1: The Frontal Pose
Posted By : Alexpal |
Date : 30 Jan 2010 09:13:22 |
Comments : 3
ArtAcademy - Mastering Portrait Drawing 1: The Frontal Pose
2 DVD-Video | four-hour | 3.7 GB + 3.1 GB
Drawing portraits is generally something that most people assume one must be born with a talent for. Sure there are those for whom portait drawing is a God-given talent, but everyone no matter what their 'talent' level must study and acquire the skills and knowledge necessary to grow and develop as an artist.
My name is Michael Britton. As an artist and a teacher for many years I have taught both the 'talented' and those who have had to struggle for each and every step forward. Experience has repeatedly shown me that the fable of the Turtle and the Hare is often true. A sure and steady progression of learning will sooner or later surpass the 'naturally talented' who do not work on improving their skills.
As an art student, now this is going back a ways, I studied at pretty much every art school in New York City. Like most other art students I was constantly seeking that one teacher who would give me the 'answer' - the keys to portrait drawing heaven. Luckily I found the artist Francis Cunningham who, himself had been a student of Edwin Dickinson (1891-1978) 30 years earlier, who had, in turn, studied under William Merritt Chase (1849-1916) and Charles Hawthorne (1872-1930). Chase and Hawthorne founded the Chase School which became the New York School of Art. This is my lineage. Under Cunningham I was thoroughly taught the centuries-proven methodology and techniques of realist drawing in the same manner that he was taught by Dickinson, and he by Chase and Hawthorne.
And, in turn, I will teach these same proven principles to you.
Best Internet Links
Posted by :: Alex | Date :: Aug 20, 2008 19:05:00 | [ 34 comments ]
Posted by :: Alex | Date :: Aug 20, 2008 19:05:00 | [ 34 comments ]
Sherrie McGraw - Figure Painting
Posted By : Alexpal |
Date : 29 Jan 2010 12:21:09 |
Comments : 2
Painting from the live model requires all the concentration and expertise one can bring to the easel. Join Sherrie McGraw as she leads you through the process of interpreting the pose of the model into a sensitive and compelling image in paint on the canvas.
If you've never had the opportunity to attend one of Sherrie McGraw's workshops, this Painting video, and the Drawing video above, will give you a sense of the experience. Observe this superb draftsman and painter in action. She explains the differences between drawing and painting through dozens of gesture drawings and a long drawing (in the Drawing video above), and finally, how to paint from the live model.
Learn how to pose the model and how differently the lighting affects the drawing vs. the painting. Both these videos are a must-have for every serious student of figure painting.
Ian Roberts - Mastering Composition. Volume 1,2
Posted By : Alexpal |
Date : 29 Jan 2010 05:59:23 |
Comments : 3
Most unsuccessful paintings are ruined before the brush even gets to the canvas. Why?
Weak composition. There's no structure. No foundation.
If you start a painting that lacks structure--well, you know the experience... repainting this part, overworking that and getting lost and frustrated about how to proceed. And until that structural problem is understood it will continue to plague, frustrate and hamper each painting's progress and success.
Composition is the bedrock of every good representational painting.
For something as fundamental as this it's surprising it isn't isolated and taught more often.
Go to the list of classes at your local art college and see if you can find a course on composition.Ian Roberts has taught painting to hundreds of students in Provence and Tuscany, as well as the U.S. through his school Atelier Saint-Luc. He realized after teaching workshops for the past ten years to both beginners and professionals, if there was room for one badly needed teaching tool to help representational painters, composition was it.
Location Lighting with Drew Gardner
Posted By : Alexpal |
Date : 28 Jan 2010 10:32:09 |
Comments : 1
Location Lighting with Drew Gardner
DVD5 (NTSC) | MPEG2 720x480 (16:9) 29.97fps 6000Kbps | PCM 48kHz 16bit 2ch 1536Kbps | 4 GB
A visually stunning, action-packed educational DVD to inspire and inform photographers wishing to learn more about outdoor location lighting.
Join photographer Drew Gardner as he takes viewers behind the scenes on major location photo shoots and produces technically stunning images with expert use of light, lighting equipment and special effects.
This unique reality style DVD is aimed at professional and amateur photographers looking to improve location lighting techniques. Shot totally on location, Drew shows the challenges of creating fantastic lighting effects as he photographs beautiful models, a badger, and a water buffalo in stunning forest settings. It gives an insight into the inspiration, thought process and post production which go into these remarkable epic location shoots.Drew says: ‘When I talk about shoots I’ve been on, many people say they wish they could come along. This DVD is a way of inviting them on set and seeing what is achievable.
CS Snaggletooth Caverns
Posted By : Alexpal |
Date : 27 Jan 2010 21:31:30 |
Comments : 0
The dark world of Snaggletooth Caverns is yours to control. This highly detailed and complete cavern set offers a variety of set ups for your creative work. From beautiful crystal chambers to dank holes, this place has you covered. This set was designed to quickly render realistic cavern scenes. Included are 11 Basic Camera setups and 23 more for the Bonus PZ3, 2 Basic Light setups (total of 23 lights)and 5 more for the Bonus PZ3, 15 crystal props, 5 Smart Props, 13 additional props, 15 materials and a Bonus PZ3 file with a pre assembled cave already lit for you. All the props are designed to render great with as few polygons as possible. This means you can use lots of them to decorate your cave system with minimal impact to rendering. You can also hide various parts of the cavern, including the Grand Chamber back wall to accommodate your needs. The Bonus file was created from the same library that is included with the product. It is intended for you to use as is or learn from.
Dreamcatcher Hat
Posted By : Alexpal |
Date : 27 Jan 2010 21:17:28 |
Comments : 0
The Dreamcatcher Accessories are a hat, choker and armband. The hat is available in three colors-deerskin, black and white and the hatband in three colors-black, bone and turquoise. The choker and armband are available in bone, black and turquoise.
Product Requirements: Victoria 4
Intensive Care Unit
Posted By : Alexpal |
Date : 27 Jan 2010 21:09:55 |
Comments : 0
Scrap Kit: Tender Wind
Posted By : Alexpal |
Date : 27 Jan 2010 17:52:54 |
Comments : 1
3D: Cavalier for M4 and H4 | Nuyr | Tyco Station
Posted By : Alexpal |
Date : 27 Jan 2010 17:25:46 |
Comments : 0
Henry Square North
Posted By : Alexpal |
Date : 27 Jan 2010 17:07:29 |
Comments : 0
The plan was to rebuild my early, successful model Henry Square North Side, extending it to complete the square and using the techniques I'd learned since to give it a much more efficient mesh, better textures and a more realistic overall appearance. I worked on it on and off over several months - and learned more things.














