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Gnomonology.Creating Tilable Textures

Posted By : mojojo | Date : 17 Feb 2008 23:58:00 | Comments : 1 |
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Creating Tilable Textures - Using photoshop to eliminate seams
Video format MOV | Tutorial Photoshop | 54mb

When texturing objects in a 3D application, it is often necessary to use a texture that can be tiled. This means that when the image repeats there is no visible seam. For example, when mapping an image around a sphere or cylinder, the left edge of the texture will touch the right edge as the texture wraps around. Or a texture may be repeated several times on a surface to eliminate the need for an ultra high-res texture. Regardless of the situation, it is critical to know how to take photographic source material and tile it using Photoshop. This tutorial demonstrates the process of tiling a texture and testing the results in a 3D application, in this case Maya.


Link :

http://rapidshare.com/files/92725396/tac-ctt.mov

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Posted By: vasya Date: 18 Feb 2008 16:52:04
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