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"Android Wireless Application Development" by Shane Conder, Lauren Darcey (Repost)

Posted By : exLib | Date : 05 Feb 2012 18:28:29 | Comments : 0 |
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"Android Wireless Application Development" by Shane Conder, Lauren Darcey
2nd Edition. Developer's Library
Pearson Education, Edwards Brothers, Аddisоn-Wеslеy Professional | December 2010 | ISBN: 0321743016 9780321743015 | 793 pages | PDF | 9 MB

This book is the start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques. This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android.

Drawing on their extensive experience with mobile and wireless development, authors cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today’s best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware.
Every chapter has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications.
This new edition also adds Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more

Contents at a Glance
Introduction
I: An Overview of Android
1 Introducing Android
2 Setting Up Your Android Development Environment
3 Writing Your First Android Application
II: Android Application Design Essentials
4 Understanding the Anatomy of an Android Application
5 Defining Your Application Using the Android Manifest File
6 Managing Application Resources
III: Android User Interface Design Essentials
7 Exploring User Interface Screen Elements
8 Designing User Interfaces with Layouts
9 Drawing and Working with Animation
IV: Using Common Android APIs
10 Using Android Data and Storage APIs
11 Sharing Data Between Applications with Content Providers
12 Using Android Networking APIs
13 Using Android Web APIs
14 Using Location-Based Services (LBS) APIs
15 Using Android Multimedia APIs
16 Using Android Telephony APIs
17 Using Android 3D Graphics with OpenGL ES
18 Using the Android NDK
19 Using Android’s Optional Hardware APIs
V: More Android Application Design Principles
20 Working with Notifications
21 Working with Services
22 Extending Android Application Reach
23 Managing User Accounts and Synchronizing User Data
24 Handling Advanced User Input
25 Targeting Different Device Configurations and Languages
VI: Deploying Your Android Application to the World
26 The Mobile Software Development Process
27 Designing and Developing Bulletproof Android Applications
28 Testing Android Applications
29 Selling Your Android Application
VII: Appendixes
A The Android Emulator Quick-Start Guide
B The Android DDMS Quick-Start Guide
C The Android Debug Bridge Quick-Start Guide
D Eclipse IDE Tips and Tricks
E The SQLite Quick-Start Guide
Index

with TOC BookMarkLinks


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