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OpenGl Super Bible 4th Edition

Posted By : greenfootman | Date : 25 Jul 2009 17:53:21 | Comments : 1 |
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OpenGL Super Bible 4th Edition
Richard S. Wright Jr., Benjamin Lipchak, Nicholas Haemel | English | 2007 | ISBN: 0321498828 | 1248 pages | PDF | 15,1 MB

OpenGL ® SuperBible, Fourth Edition, begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping. The authors cover newer OpenGL capabilities, including OpenGL 2.1’s powerful programmable pipeline, vertex and fragment shaders, and advanced buffers. They also present thorough, up-to-date introductions to OpenGL implementations on multiple platforms, including Windows, Mac OS X, GNU/Linux, UNIX, and embedded systems.


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Posted By: Alexpal Date: 29 Jul 2009 07:35:08
Mirror:
http://www.sharingmatrix.com/file/215117/OpenGL_SuperBible_4th_Edition_Jun_2007.pdf
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